const math/big.debugFloat

36 uses

	math/big (current package)
		float.go#L20: const debugFloat = false // enable for debugging
		float.go#L240: 	if debugFloat {
		float.go#L268: 	if debugFloat {
		float.go#L321: 	if debugFloat {
		float.go#L347: 	if debugFloat {
		float.go#L364: 	if !debugFloat {
		float.go#L400: 	if debugFloat {
		float.go#L503: 	if debugFloat {
		float.go#L584: 	if debugFloat && (len(m) == 0 || m[len(m)-1] == 0) {
		float.go#L590: 		if debugFloat && c != 0 {
		float.go#L655: 	if debugFloat {
		float.go#L679: 	if debugFloat {
		float.go#L702: 	if debugFloat && x[i]&(1<<(_W-1)) == 0 {
		float.go#L720: 	if debugFloat && x[i]&(1<<(_W-1)) == 0 {
		float.go#L742: 	if debugFloat {
		float.go#L787: 	if debugFloat {
		float.go#L842: 	if debugFloat {
		float.go#L962: 	if debugFloat {
		float.go#L1083: 	if debugFloat {
		float.go#L1139: 	if debugFloat {
		float.go#L1197: 	if !debugFloat {
		float.go#L1223: 	if debugFloat {
		float.go#L1272: 	if debugFloat {
		float.go#L1320: 	if debugFloat {
		float.go#L1343: 	if debugFloat {
		float.go#L1388: 	if debugFloat {
		float.go#L1450: 	if debugFloat {
		float.go#L1524: 	if debugFloat {
		float.go#L1591: 	if debugFloat {
		float.go#L1636: 	if debugFloat {
		float.go#L1682: 	if debugFloat {
		ftoa.go#L323: 	if debugFloat && x.form != finite {
		ftoa.go#L365: 	if debugFloat && x.form != finite {
		ftoa.go#L390: 	if debugFloat && hm[0] != '1' {
		ftoa.go#L424: 	if debugFloat && x.form != finite {
		sqrt.go#L34: 	if debugFloat {