const math/big.debugFloat
36 uses
math/big (current package)
float.go#L20: const debugFloat = false // enable for debugging
float.go#L240: if debugFloat {
float.go#L268: if debugFloat {
float.go#L321: if debugFloat {
float.go#L347: if debugFloat {
float.go#L364: if !debugFloat {
float.go#L400: if debugFloat {
float.go#L503: if debugFloat {
float.go#L584: if debugFloat && (len(m) == 0 || m[len(m)-1] == 0) {
float.go#L590: if debugFloat && c != 0 {
float.go#L655: if debugFloat {
float.go#L679: if debugFloat {
float.go#L702: if debugFloat && x[i]&(1<<(_W-1)) == 0 {
float.go#L720: if debugFloat && x[i]&(1<<(_W-1)) == 0 {
float.go#L742: if debugFloat {
float.go#L787: if debugFloat {
float.go#L842: if debugFloat {
float.go#L962: if debugFloat {
float.go#L1083: if debugFloat {
float.go#L1139: if debugFloat {
float.go#L1197: if !debugFloat {
float.go#L1223: if debugFloat {
float.go#L1272: if debugFloat {
float.go#L1320: if debugFloat {
float.go#L1343: if debugFloat {
float.go#L1388: if debugFloat {
float.go#L1450: if debugFloat {
float.go#L1524: if debugFloat {
float.go#L1591: if debugFloat {
float.go#L1636: if debugFloat {
float.go#L1682: if debugFloat {
ftoa.go#L323: if debugFloat && x.form != finite {
ftoa.go#L365: if debugFloat && x.form != finite {
ftoa.go#L390: if debugFloat && hm[0] != '1' {
ftoa.go#L424: if debugFloat && x.form != finite {
sqrt.go#L34: if debugFloat {
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